How to get it
Not currently obtainable — this was a Battle Pass reward in Season 6.
Warden
Imprison the souls of recently killed enemies to increase their respawn time. For each actively imprisoned soul you gain Break Speed and Shield Regeneration.
Community consensus
1 creator · 40/100 · one opinion, not settled
22:26
“… like Warden my gosh Warden and gum drop so annoying like so there's so many kids that use this and abuse this but by himself gingerbread man is not all that scary he's just annoying he's just a Mobility kid by himself he doesn't do any extra damage or anything like that but the fact that he can …”
20:48
“… try we have Warden where you can imprison The Souls of recently killed enemies to increase their respawn time for each actively imprison St you gain break speed and shield regeneration Warden is one of the best kits you can use to spawn trap your enemies imprisoning your opponents gives you enough …”
1:28
“That's one and that's two. Warden, I could like I could eat a whole meal while I wait for this guy to respond. That's how long it's going to take. Yo, he literally just got stuck in there. It'll work eventually, bro. Just imprison their Nala. No more healing for you guys. How many gloops do you …”
Creators' own words, auto-transcribed. Each thumbnail opens the exact moment.
Abilities
Soul Imprisonment
100px|right|thumb|An imprisoned soul. Warden can imprison the souls of recently killed enemies to extend their respawn time by 4 seconds. Warden will also slowly gain break speed and shield HP for each actively imprisoned soul, gaining 3 shield HP per second and capping at 12; as for break speed, each imprisoned soul will grant +10% break speed per second, capping at 25%. Warden can also imprison multiple souls to enhance the effects gained. Imprisoned players will have 2.75 seconds added to their respawn time. The effects will wear off once the imprisoned enemy has respawned, and the soul wil...
History & changes
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November 25, 2022
- Added the Warden.
December 2, 2022
- buff Increased shield hp per tick from 3 to 4
- buff Increased maximum block damage increase per imprisoned soul from 25% to 35%.
- buff Increased base imprison time from 5 seconds to 6 seconds.
December 9, 2022
- buff Increased base imprison time from 6 seconds to 6.5 seconds.
March 31, 2023
- nerf Decreased maximum shield gain per soul from 15 shield HP to 8 shield HP.
April 19, 2024
- nerf Decreased block damage increase per imprisoned soul from 35% to 5%
- nerf Players can now only gain a maximum of 20% extra block damage.
- nerf Decreased shield hp per tick from 4 to 3.
- nerf Decreased base imprison time from 6.5 seconds to 4 seconds.
May 16, 2025
- buff Increased the base imprison time from 4 seconds to 7.5 seconds.
- buff Increased block damage increase per imprisoned soul from 5% to 10%.
- buff Increased max block damage increase from 20% to 25%.
August 22, 2025
- nerf Decreased base imprison time from 7.5 seconds to 2.75 seconds.
October 31, 2025
- buff Increased maximum shield gain per soul from 8 shield HP to 15 shield HP.
March 13, 2026
- nerf Only drops soul if at least one Warden contributed to the kill.
July 17, 2026
- nerf Decreased the maximum shield gain per soul from 15 shield HP to 12 shield HP.
Trivia
- Warden is the second kit to be level 45 in a Battle Pass with the first being Spirit Catcher.
- This kit was changed from the Fighter class to the Destroyer class about 12 hours after release, mostly to acknowledge Warden's extra break speed ability.
- This makes it the first kit to have its class changed upon its release, followed by Ramil.
- Warden is most likely called the Warden due to the word itself meaning to be a supervisor of an area, which makes sense as it imprisons enemy souls.
- Warden has the longest wait time for a Battle Pass kit, with the total of 63 days.
- There is a glitch that makes the imprisoned player's screen monochrome forever. Each time they get imprisoned, the monochrome effect stacks, which can cause colors to be inverted.
- This has been patched.
- However, this will still happen when the player kills an enemy more than once.
- Killing entities used to drop souls, even though they do not respawn.
- Most notably, killing a drone would drop a soul that never despawns.
- This has been patched.
- Souls of players that do not have a bed or as infected zombies will only appear for half a second.
- The soul can be consumed, but the effects will wear off a second later.
- This kit is similar to Grim Reaper at both interact with souls of dead player.
- Warden is referred to as Jailor in BedWars code.
- A skull will appear in Warden's hand while it uses his ability, this effect will appear if the player is in first person.
- The Warden is most likely inspired from Thresh from League of Legends as they are both wardens that imprison souls and have a similar theme.